Website powered by

MINA VR Baloon Flight

This was a museum VR experience for the Museum of Immersive New Art in Bucharest, produced in association with Collider Visuals.
AImed at introducing children to the natural biomes of Romanian forests, it is a mixed-media piece, consisting of the digital experience shown here, and a physical hot-air-ballon rig in which players would stand on to enjoy a more immersive, yet safe ride.
My role was visually designing the experience, from landscape to itinerary, then populating it using procedurally generated instances in Unreal 5, and finally working on scene optimization for a smooth VR experience.

This was a museum VR experience for the Museum of Immersive New Art in Bucharest, produced in association with Collider Visuals.

This was a museum VR experience for the Museum of Immersive New Art in Bucharest, produced in association with Collider Visuals.

The procedurally generated ground details were lots of fun with PCG

The procedurally generated ground details were lots of fun with PCG